Front and Back Attack Damage Boost in Aion 2: how they work
Front and Back Attack Damage Boost in Aion 2: what these stats do, why they are so strong, their value per class, where to find them and how to choose between the two.
Introduction: two stats apart
You see Front Attack Damage Boost and Back Attack Damage Boost everywhere, without knowing whether to take them?
This guide explains what these two stats do, why they weigh so much, and which classes should use them.
In short: they are among the most profitable stats in the game, but only if you hit from the right side of the boss. For two classes, they are useless.
What these stats do
- Front Attack Damage Boost: increases damage dealt from the front of the boss.
- Back Attack Damage Boost: increases damage dealt from behind the boss.
A hit from the wrong side does not benefit from the bonus. Everything depends on your positioning.
Why they are so strong
These two stats have their own multiplier in the damage formula. They do not add up with Damage Boost or Weapon Damage Boost: they multiply the result.
And this multiplier starts at 0%. The very first point you invest counts in full.
A simple example:
- You have 5% Front Attack Damage Boost.
- You hit from the front 100% of the time.
- All your damage is multiplied by 1.05, so +5%.
By contrast, +5% Damage Boost gets diluted in an already high total: the real gain is much smaller.
Positioning changes everything
The bonus only applies to hits from the right side. So you need to estimate your time spent on the right side:
| Front Attack Damage Boost | Time in front | Real gain |
|---|---|---|
| 30% | 100% | +30% |
| 30% | 90% | about +27% |
| 30% | 50% | about +15% |
A boss that turns often, a group that pushes you around, mechanics that make you run: all of this lowers the stat’s value.
Their value compared to other stats
Estimated damage gain for +1% of each stat, with 75% of the time spent on the right side:
| Stat (+1%) | Damage gain |
|---|---|
| Double Chance | +0.80% |
| Front or Back Attack Damage Boost | +0.70% |
| Damage Boost | +0.62% |
| Weapon Damage Boost | +0.62% |
| Critical Damage Boost | +0.44% to +0.51% |
These figures are player estimates, not official values. They vary with your gear.
The Ranger example, hitting from the front 80% of the time: one line of Front Attack Damage Boost is worth about 2 lines of Weapon Damage Boost, or 3 lines of Critical Damage Boost.
Which classes?
| Class | Recommended side | Value |
|---|---|---|
| Gladiator | Front | Very good: melee, facing the boss |
| Templar | Front | Very good: the tank always faces the boss |
| Assassin | Back | Very good: the Assassin lives behind the boss |
| Ranger | Front | Very good: shoots from the front, at range |
| Cleric | Depends on your positioning | Good |
| Chanter | Depends on your positioning | Good |
| Sorcerer | – | None: the stat does not work |
| Spirit Master | – | None: damage goes through the spirits |
Sorcerer and Spirit Master: never take these stats. They give them nothing, neither on Manastones nor anywhere else.
Front or back: you have to choose
Investing a little in both is pointless. Pick one side and invest heavily.
- Goal: 30% or more in the stat you picked.
- The Front build is stronger on paper, thanks to dedicated wings (see below).
- The Back build is safer: from behind, you take fewer boss attacks.
Where to find them
| Source | Details |
|---|---|
| Manastones | Ultimate Front or Back Attack Damage Boost lines on Superior Manastones |
| Wings | Eroded Wings: Max Attack, Multi-Hit, HP and Front Attack Damage Boost. Awaken Pride Wings: Max Attack, Back Attack Critical Hit and Back Attack Damage Boost |
How much does a Manastone line give? According to Korean players, an Ultimate line gives +1%. Check the value shown in game on the European version.
Conclusion
Front and Back Attack Damage Boost are very profitable stats, on one condition: hitting from the right side.
Key takeaways:
- A separate multiplier starting at 0%: every point counts in full.
- Positioning is everything: the stat is only worth the time spent on the right side.
- Pick one side and aim for 30% or more.
- Sorcerer and Spirit Master: useless stat.
FAQ
Should I take Front or Back Attack Damage Boost?
Only one of the two. Take the side where you spend the most time: front for Gladiator, Templar and Ranger, back for Assassin.
Does Front Attack Damage Boost work for the Sorcerer?
No. For the Sorcerer and the Spirit Master, these two stats have no effect.
How much Front or Back Attack Damage Boost should I aim for?
30% or more in the stat you picked, if you hold your position well.




